<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: In-Game Ads Really Work</title>
	<link>http://www.jeffcarnahan.com/blog/2007/08/08/in-game-ads-really-work/</link>
	<description></description>
	<pubDate>Fri, 21 Nov 2008 07:25:16 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
		<item>
		<title>By: Will Watch Ads For Free Games - GigaOM</title>
		<link>http://www.jeffcarnahan.com/blog/2007/08/08/in-game-ads-really-work/#comment-9</link>
		<dc:creator>Will Watch Ads For Free Games - GigaOM</dc:creator>
		<pubDate>Thu, 07 Feb 2008 02:01:23 +0000</pubDate>
		<guid>http://www.jeffcarnahan.com/blog/2007/08/08/in-game-ads-really-work/#comment-9</guid>
		<description>[...] to now, most studies on the effectiveness of in-game advertising have focused on vaguer metrics like brand awareness and recall, so getting hard numbers on more concrete consumer behavior is a big step. Unsurprisingly, the [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] to now, most studies on the effectiveness of in-game advertising have focused on vaguer metrics like brand awareness and recall, so getting hard numbers on more concrete consumer behavior is a big step. Unsurprisingly, the [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: In-Game Ads Really Work at Imagination+Innovation where marketing &#38; interactive entertainment collide.</title>
		<link>http://www.jeffcarnahan.com/blog/2007/08/08/in-game-ads-really-work/#comment-8</link>
		<dc:creator>In-Game Ads Really Work at Imagination+Innovation where marketing &#38; interactive entertainment collide.</dc:creator>
		<pubDate>Wed, 08 Aug 2007 16:31:48 +0000</pubDate>
		<guid>http://www.jeffcarnahan.com/blog/2007/08/08/in-game-ads-really-work/#comment-8</guid>
		<description>[...] Carnahan, who works at Massive, has a great  post on a new study his company released about in-game [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Carnahan, who works at Massive, has a great  post on a new study his company released about in-game [&#8230;]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
