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	<title>Random Noise &#187; market analysis</title>
	<link>http://www.jeffcarnahan.com/blog</link>
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	<pubDate>Mon, 25 Feb 2008 05:02:54 +0000</pubDate>
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		<title>Numbers Game</title>
		<link>http://www.jeffcarnahan.com/blog/2007/07/12/numbers-game/</link>
		<comments>http://www.jeffcarnahan.com/blog/2007/07/12/numbers-game/#comments</comments>
		<pubDate>Fri, 13 Jul 2007 04:14:06 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
		
		<category><![CDATA[in game ads]]></category>

		<category><![CDATA[market analysis]]></category>

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		<category><![CDATA[predictions]]></category>

		<guid isPermaLink="false">http://www.jeffcarnahan.com/blog/2007/07/12/numbers-game/</guid>
		<description><![CDATA[Predicting the growth of the in-game market seems to be a popular activity these days. Over the past three months four large reports have been released. Let&#8217;s take a look at what they&#8217;ve got.
In April, eMarketer released a 14 page report that examined video-game related advertising from a number of angles. Disclosure: I&#8217;ve read the [...]]]></description>
			<content:encoded><![CDATA[<p>Predicting the growth of the in-game market seems to be a popular activity these days. Over the past three months four large reports have been released. Let&#8217;s take a look at what they&#8217;ve got.</p>
<p>In April, eMarketer released a 14 page report that examined video-game related advertising from a number of angles. Disclosure: I&#8217;ve read the report, but I&#8217;m going to avoid quoting from it directly (since it is a <a href="http://www.emarketer.com/Reports/All/Emarketer_2000386.aspx">paid download</a>). Overall they paint a rosy market picture. They cite positive <a href="http://www.xbox.com/en-US/community/news/2006/0508-microsoftacquiresmassive.htm">comments last year</a> from <a href="http://www.microsoft.com/presspass/exec/bradford/default.mspx">Joanne Bradford</a> (Microsoft) and <a href="http://www.adscapemedia.com/">from Google</a> on their acquisition of Adscape Media. They also claim the continued strength of the gaming market as a whole (and recently the increasing appeal to casual gamers) will also fuel advertising growth.</p>
<p>So let&#8217;s get to the numbers - their <a href="http://www.emarketer.com/Article.aspx?id=1004739">press release</a> predicts that worldwide spending will rise from $692M today to $1,938M in 2011. They believe the US market contributes 50% of that figure.</p>
<p>Wowza! That&#8217;s a 22.9% CAGR (compound annual growth rate).</p>
<p>Parks Associates has more optimistic numbers. In June they released a 190 page report (I haven&#8217;t read all of this one =) that predicts market growth from $370M in US generated revenue in 2006 to $2,051M in US generated revenue in 2012.</p>
<p>Double wowza! That&#8217;s a 33% CAGR.</p>
<p>What I find most interesting here is that one of the authors of the report dismisses the idea of advertising in casual games. Speaking about the report to GamesIndustry.biz, <a href="http://www.gamesindustry.biz/content_page.php?aid=26222">Yuanzhe Cai says</a> &#8220;I think the casual game genre is not very appopriate for in-game advertising.&#8221; Personally I disagree with him, so by his assessment $2B may be an underestimate.</p>
<p>Up next, PricewaterhouseCoopers. In their June &#8220;Global Entertainment and Media Outlook&#8221; report (which I haven&#8217;t seen), they expect a 9.1% CAGR for the games market overall, but much faster growth in in-game advertising. They expect US revenue growth from $80M in 2006 to $950M by 2011, which works out to a 51% CAGR. Triple wowza!</p>
<p>Finally, the Yankee Group. This month they released a report (which I haven&#8217;t seen) that predicts growth from $77M worldwide in 2006 to $971.3M in 2011. These are the most conservative numbers of the bunch, but I can only assume that&#8217;s due to the scope of the report. It&#8217;s titled &#8220;Advertising and Games: 2007 In-Game Advertising Forecast.&#8221; So I presume it doesn&#8217;t include estimates for advergaming (which others typically break out separately).</p>
<p>Even though these numbers seem much lower than the other reports, the growth rate is through the roof. $77M to $971.3M in 6 years represents a 52.6% CAGR. Wowzatacular!</p>
<p>By all accounts we have a bright future ahead of us.</p>
<p>Sources:</p>
<ul>
<li>&#8220;<a href="http://www.emarketer.com/Article.aspx?id=1004739">Video Game Advertising: Getting to the Next Level</a>&#8221; - report by eMarketer (Apr 6 2007)</li>
<li>&#8220;<a href="http://www.parksassociates.com/press/press_releases/2007/Game_advertising.html">Electronic Gaming in the Digital Home: Game Advertising</a>&#8221; - report by Parks Associates (Jun 29 2007)</li>
<li>&#8220;<a href="http://www.pwc.com/extweb/pwcpublications.nsf/docid/5AC172F2C9DED8F5852570210044EEA7">Global Entertainment and Media Outlook: 2007-2001</a>&#8221; - report by PricewaterhouseCoopers (Jun 23 2007)</li>
<li>&#8220;<a href="http://www.yankeegroup.com/ResearchDocument.do?id=16395">Advertising and Games: 2007 In-Game Advertising Forecast</a>&#8221; - report by Yankee Group (Jul 6 2007) (paid membership required)</li>
</ul>
<p>Related:</p>
<ul>
<li>On the strength of the game industry: &#8220;This year, people will spend more money on games than they will on music.&#8221; - <a href="http://www.majornelson.com/archive/2007/07/10/e3-2007-press-briefing.aspx">Peter Moore @ E3 2007</a> (skip to 14:38)</li>
<li>Jun 7 - <a href="http://www.economist.com/business/displaystory.cfm?story_id=9304254">Got game</a> - Economist.com</li>
<li>Jun 18 - <a href="http://adage.com/article?article_id=117388">Beyond in-Game Ads: Nissan Takes Growing Market to Different Level</a> - AdAge.com</li>
<li>Jun 21 - <a href="http://www.hollywoodreporter.com/hr/content_display/business/news/e3if5f9e6af1f789e8c28399b0253e7b78d">Video Game Industry Growth Still Strong</a> - HollywoodReporter.com on the report by PricewaterhouseCoopers.</li>
<li>Jun 22 - <a href="http://www.gamasutra.com/php-bin/news_index.php?story=14430">Analyst: Games Industry To Reach $49 Billion by 2001</a> - Gamasutra.com</li>
<li>Jun 28 - <a href="http://biz.gamedaily.com/industry/feature/?id=16658">Parks Associates: Game Advertising to Pass $2 Billion by 2012</a> - GameDaily.biz</li>
<li>Jun 28 - <a href="http://biz.gamedaily.com/industry/feature/?id=16658">Game advertising to exceed $2 billion by 2012 - report</a> - GamesIndustry.biz</li>
<li>Jun 29 - <a href="http://www.gamesindustry.biz/content_page.php?aid=26222">In-game ads can be &#8220;double-edged sword&#8221;, says analyst</a> - GamesIndustry.biz</li>
<li>Jun 29 - <a href="http://games.slashdot.org/article.pl?sid=07/06/29/1511254">In-Game Advertising To Top $800 Million by 2012</a> - Slashdot</li>
<li>Jul 7 - <a href="http://www.gamasutra.com/php-bin/news_index.php?story=14593">Analyst: In-Game Ads Grow To $971 Million By 2011</a> - Gamasutra.com</li>
</ul>
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